Lyndon the Scoundrel
Lore and Character Dialogue Guide

Lyndon the Scoundrel

This lore and character dialogue guide will cover Lyndon, the Scoundrel follower in Diablo 3, providing background information and a listing of his dialogue options that are available throughout the game, with information on when they can be heard for the To Catch A Thief achievement.

*SPOILER WARNING*
The purpose of this guide is to cover plot event’s and other important information. If you don’t want to learn something you may not already know, go beat the game first and come back later.

Note: Sometimes a dialogue option remains hidden until you have opened another one that is available. Also, sometimes they eventually go away later in the game.

Also, the character’s replies are done from the point of the Witch Doctor, others may be added in the future for completionism, but they will all be along the same lines. Requests are open if this is something you are interested in, just leave a comment below and I’ll work on getting your requested character type’s put in.

About Lyndon:

He is one of three followers which can be enlisted by the player during solo games of Diablo 3. A thief by trade, there is more to him than the brash, egotistical persona he puts on at first. Talking to him enough will uncover his own troubled past and the scars which have made him cold by nature.

Available Dialogues in Diablo 3

  1. Lyndon’s Origins
  2. The Unrepentant Rogue
  3. Kingsport Fighting
  4. Sticky Fingers
  5. Difficult Decisions
  6. Blood Ties
  7. Brothers Divided
  8. The Guard’s Fate
  9. First Love
  10. The Thief’s Secret
  11. The Scoundrel’s Wealth
  12. Brotherly Love
  13. A Dark Outlook
  14. A Lost Family
  15. A Final Gift

🗄️ **Archived** 🗄️

This guide is no longer being updated and has been preserved for historical purposes.

Lyndon’s Origins

Available in the Quest: The Fallen Star (Act I)

Player:
Where do you come from?

Scoundrel Lyndon:
Kingsport, the city by the sea. Home to the great merchant fleets and endless nets of reeking fish!

Player:
And your trade?

Scoundrel Lyndon:
I am between jobs at the moment.

Player:
That is not an honest answer.

Scoundrel Lyndon:
Nonsense. I am the most honest thief you will ever meet.

The Unrepentant Rogue

Available in the Quest: The Doom in Wortham (Act I)

Player:
It is starnge that you waste your time in pursuit of women.

Scoundrel Lyndon:
Waste?! Time is scarcely better spent.

Player:
But you stay with none of them.

Scoundrel Lyndon:
I’ve only found one worth keeping… but she slipped way from me.

Player:
I see. You bother women to ease the sting.

Scoundrel Lyndon:
Well, no. Sometimes they should bother me!

Kingsport Fighting

Available in the Quest: Trailing the Coven (Act I)

Player:
You are a skilled fighter.

Scoundrel Lyndon:
My brother taught me when we were younger. He thought the crossbow was the best weapon for me since it would give me time to run away if i botched things too badly.

Player:
Where is he now?

Scoundrel Lyndon:
Oh, he’s still in Kingsport. I expect he’ll be there a good long time.

Sticky Fingers

Available in the Quest: The Imprisoned Angel (Act I)

Player:
How did you become a thief?

Scoundrel Lyndon:
That’s a long and terrible story that y-you wouldn’t want to hear.

Player:
You found something you liked and couldn’t afford?

Scoundrel Lyndon:
Basically.

Player:
Perhaps you should be more reasonable.

Scoundrel Lyndon:
Oh, there was nothing reasonable about her.

Difficult Decisions

Available at the start of Quest: Return to New Tristram (Act I)

Scoundrel Lyndon:
Do you ever doubt your choices?

Player:
I ponder them before, not after.

Scoundrel Lyndon:
Things never seem to turn out like I hope they will.

Player:
Trust the spirits. They will guide you.

Scoundrel Lyndon:
Try living in the slums before you lecture me.

Player:
I see you carry great pain.

Blood Ties

Available at the start of Quest: The Road to Alcarnus (Act II)

Player:
Do you have any other family?

Scoundrel Lyndon:
My brother and I were orphans. We only had each other.

Player:
Is he a thief also?

Scoundrel Lyndon:
No. He was a member of the city guard.

Player:
That seems odd.

Scoundrel Lyndon:
Not as much as you might think. Until the end, that is.

Brothers Divided

Available at the start of Quest: City of Blood (Act II)

Player:
Why did you not follow your brother into the guards?

Scoundrel Lyndon:
We’re not much alike, really. He was always dependable and practical… a complete bore, I’d say.

Player:
And you were drawn to trouble.

Scoundrel Lyndon:
Hardly! I was just amusing myself with the Thieves Guild. It was nothing serious.

Player:
Until you became a criminal.

Scoundrel Lyndon:
That may have been serious.

The Guard’s Fate

Available at the start of Quest: Unexpected Allies (Act II)

Player:
What happened to your brother?

Scoundrel Lyndon:
Nothing you’d want to hear.

Player:
I wouldn’t ask if I didn’t.

Scoundrel Lyndon:
And then what? I suppose you’ll make it all right? You’ll fix it up just like another one of your little errands? Some things aren’t that easy.

Player:
And some things are made harder than they should be.

Scoundrel Lyndon:
Oh gods, and you’re so noble about it too. Spare me.

First Love

Available at the start of Quest: Blood and Sand (Act II)

Player:
Tell me, have you ever truly loved a woman?

Scoundrel Lyndon:
Ah yes, the unreasonable one I spoke of earlier. I loved her with every inch of my heart before it went black as coal.

Player:
Where did she go?

Scoundrel Lyndon:
Well, she did what all unreasonable women do: married the wrong man.

Player:
You did not steal her back?

Scoundrel Lyndon:
Wouldn’t have been easy… He was my brother.

The Thief’s Secret

Available at the start of Quest: The Siege of Bastion’s Keep (Act III)

Player:
Tell me more of your brother. Tell me the truth.

Scoundrel Lyndon:
We used to be a team. I’d tip him off to some of the Thieves Guild’s hits; he’d bring in the guards and play it off like it was a lucky catch. But one time he showed up too early…

Player:
When you robbed the Merchants Guild Bank.

Scoundrel Lyndon:
None other. Some of the guards became suspicious. They thought he was involved… and he’s been rotting in a cell in Kingsport ever since, I… well, I managed to escape.

Player:
And you feel responsible.

Scoundrel Lyndon:
I don’t know what I feel anymore.

The Scoundrel’s Wealth

Available at the start of Quest: Tremors in the Stone (Act III)

Player:
What do you do with all of the riches you find?

Scoundrel Lyndon:
Living a life of depravity and overindulgence, naturally.

Player:
In this cold and desolate place? I doubt it.

Scoundrel Lyndon:
Fine. Perhaps I have found that my treasure is put to better use elsewhere.

Player:
You send your riches away?

Scoundrel Lyndon:
We all have debts to pay, friend.

Brotherly Love

Available at the start of Quest: Heart of Sin (Act III)

Player:
Does your brother know that you love his wife?

Scoundrel Lyndon:
No. She didn’t take the time to tell him before waltzing off to the altar. Now their children would starve if not for the gold I send their way.

Player:
But you are responsible for their father’s imprisonment.

Scoundrel Lyndon:
He will be free again in time. Paying off the Merchants Guild of Kingsport is no small task. And aren’t you supposed to be on my side here?!

A Dark Outlook

Available at the start of Quest: Fall of the High Heavens (Act IV)

Scoundrel Lyndon:
Well, we’ve had a good time, right? Shame about our imminent deaths.

Player:
You do not seem troubled.

Scoundrel Lyndon:
You don’t choose this life and expect to live to an old age. Still, it’s the women I feel sorry for.

Player:
Which women?

Scoundrel Lyndon:
All of them. There will be heaving bosoms and torn clothes all across the land when word spreads that I’ve fallen in battle.

A Lost Family

Available at the start of Quest: Fall of the High Heavens (Act IV)

Player:
Do you think of your family still?

Scoundrel Lyndon:
No point in it. I’ll never see them again.

Player:
Are you so assured of our defeat?

Scoundrel Lyndon:
My brother’s wife thinks I was… involved with his imprisonment, and he believes her.

Player:
What?

Scoundrel Lyndon:
As low as I am, I would never frame him. Not even to win her back. But they won’t hear a word of it. For all the gold I send to them, I receive nothing in response.

A Final Gift

Available at the start of Quest: Prime Evil (Act IV)

Player:
I have a gift for you, Lyndon.

Scoundrel Lyndon:
Is that so?

Player:
It is gold. We will go to Kingsport one day soon. Then you can pay your debts, and your brother will be free.

Scoundrel Lyndon:
You are much too kind.

Player:
We have journeyed together a long way. I am happy to aid you.

Scoundrel Lyndon:
Words fail me.

Player:
Words are not always needed.

Last Updated on October 4, 2020 by Standard of Entertainment