The Pacifist (8 of 10)
Objectives
“Follow the instructions of the CONCORD Fleet Commander and bring the hostage situation to an end.”
Enemies (Caldari)
- Room 1:
Entered via unguarded acceleration gate.- Group 1: 3 x Mercenary Fighter
No Bounty (see below)
Overview
In The Pacifist, the game attempts to introduce you to the basics of fleet operations through the use of several pop up neocom messages that inform you of the tasks you need to do, simulating the orders of a fleet commander. In all honesty, the actual way how a fleet operates will be significantly different than what you experience here, so pay attention to what the messages describe, but just keep in mind things will change when you actually take part in a player fleet.
The best way to learn this subject still remains with joining a newbie friendly or training corporation and being instructed by another player with experience. If you are looking for a good teaching corp, I would highly suggest EVE University.
DO NOT SHOOT ANYTHING.
No seriously, there isn’t any combat here. Objective wise all you are really doing is waiting for prompts before flying through a gate to a room with three enemies and a prison structure. From there you’ll be flying to the prison, ignoring the enemy npcs, retrieving the hostages from the Prison Facility and warping back to your station. The enemy npcs wont attack on your approach and will warp out when you grab the prisoners.
Rewards:
- + 0.0819 % corporation standing
- 10,000 Isk
- 10,000 Isk bonus (44 minutes)
The Pacifist (8 of 10)
Video Guide
Last Updated on October 4, 2020 by Standard of Entertainment