MechCommander 2
Steiner Campaign Strategy Guide
General Tips for Following This Guide
The videos and accompanying text portions were done as though the game is being played in Veteran difficulty. I’ve found that in MechCommander 2, the Regular difficulty is so easy it requires no real special tactics while Elite difficulty is so insane that Centipedes and Harassers will smash the cockpits of Medium and Heavy mechs as though they were paper, forcing many restarts of missions due to some of the nutty lucky shots, besides taking forever to down even infantry. In essence, this choice is one of both efficiency and challenge, and trust me Veteran is no walk in the park. Patience, timing and Strategy is a must, as going head first into a fight can lead to a quick disaster and subsequent restart of the level.
Cinematic 1 – The Chaos March
The Chaos March rages on, a time of intense civil war in the Inner Sphere and one of the more significant events in the Battletech timeline. The many Houses, factions ruled by royal families that occupy several solar systems, with each having their own set of territories and borders, are now at each others throats. Things look to be getting ugly for most of the Inner Sphere, however, you as a Mercenary for hire, stand to make quite a bit of business due to the events.
Last Updated on October 4, 2020 by Standard of Entertainment